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moustre (
moustre
) wrote
2019-03-31 10:44 pm (UTC)
ANSWERED QUESTIONS INDEX
•
About species mixing and patterning/colors on Monsters.
•
About character powers which aren't necessarily magical.
•
About suitability criteria.
•
About the IC repercussions of more Witches/Monsters in game, and OOC changes that might occur to encourage growth one way or the other.
•
About characters who require telepathy or sign language to communicate.
•
More specifics on Merrow.
•
The appability of tabletop characters.
•
Additional and optional additives on Monsters.
•
For characters made of mana/magic, or who don't normally have a physical body.
•
Regarding magic practitioners and tools.
•
If Vampires are true undead, as in do characters die and become them.
•
The applicability of MMO PCs.
•
About treatment of physically disabled characters.
•
On food, drinks, drugs, and medications in Aefenglom.
•
Applicability of Somnus.
•
If Toothless counts as a companion and about his breath.
•
Clothing for Monsters.
•
If characters are told if they're Monsters, and if they are informed about what kind.
•
About the Bonding ceremony's vows.
•
Characters learning necromancy and the legal repercussions.
•
The effect of death on a Bond, and if Monster characters are able to speak when fully-shifted.
•
About hybrids in the setting.
•
Qilin Monster categorization.
•
About talking familiars.
•
About farms/farming in Aefenglom, dead animals, and if Vampires can feed on recently deceased animals.
•
If Monsters get their corresponding perks/weaknesses upon arrival, or if they have to wait, and about shifted forms.
•
If there could be plot development for a misguided mage.
•
About 4th walling.
•
If transformation/the change is always painful for Monsters.
•
Applicability of the Lone Wanderer, steampunk Monsters, the Pip-Boy (and, in general, technology with a wide variety of capabilities including maps), and firearms.
•
Clarification on Chimera parts.
•
If there's a required/preferred page/html for Monster changes.
•
If Monster changes are permanent once the setting is left.
•
Clarifications on Nagas and the possibility of hydras.
•
About eagle vision.
•
On androids, some abilities, and how being electric may fair with their being Merrow.
•
Creatures made of coins.
•
The applicability of older appearances for younger-looking characters.
•
About Salem and his shapeshifting.
•
Clarification on 'verses and canon points.
•
What happens when a character in a Bond drops.
•
Extended information on Vampires, and if the Force is with you.
•
About magic batteries and not-quite-familiars powered by them.
•
About Kosmo and his teleportation abilities.
•
Clarification on polybonds.
•
If items will be regainable eventually.
•
About the black market and Monster/Witch parts selling and harvesting.
•
About network identification.
•
About Mjolnir.
•
Applicability of alien characters with age circumstances.
•
Regarding apping from between canon appearances.
•
Do monsters have initial telltale characteristics coming in?
•
Regarding fashion in Aefenglom.
•
Regarding organic healing abilities.
•
Regarding the applicability of blind characters, how missing limbs/other parts of the body may function in regards to monster transformation, and the limitation of the Turnskin option.
•
Regarding Fae traits in depth: Weaknesses, Illusion Magic, Blessed Items, Immunity to Enchantment, and Cocooning.
•
Regarding full moons and shifting.
•
About smashing mirrors and feral Monsters.
•
Regarding various android/robot things: Super Strength, Scan Functions, Genitalia, and Hacking
•
Regarding Chimaeras and Specific Takashi Shirogane (Voltron) Situation.
•
Regarding familiars.
•
Regarding the signatures/ids on the network, Peter Parker's web fluid, and glasses.
•
Regarding banks in Aefenglom.
•
More on Monster ferality.
•
Regarding Undertale monsters, as well as the comfort of bipedal vs quadrapedal during shifts.
•
The Coven's response to first time shifting.
•
Cooking with Magic.
•
Asthma, Tiny Characters, Vampire Looks and Soul/Emotion Regain.
•
Information regarding the Cwyld found in the Coven's library.
•
Using IC Inbox threads as AC.
•
Living outside the city walls.
•
On Conjuration: Things that don't exist within Geardagas and Food.
•
How to know (ICly) that you're a witch/monster, and changes within the first month (not shifting).
•
Regarding Alters (Fate).
•
Warming relations with NPC Witches and Monsters: Can it be done?
•
Harpies: Stronger than humans, weaker than other Monsters; Medical license for medical practices; Coffee: Does it exist?
•
On life-supporting magic talismans and bags of holding.
•
More on Merrows.
•
Full length of a full moon, calming agitated Dragons, and what happens when a fire Dragon gets soggy.
•
Setting up shop without proper registration.
•
Sensing necromancy and age-preventing magic.
•
Regarding "seeing souls/life force" for blind characters.
•
Regarding theatres in Aefenglom.
•
Regarding the existence of various ingredients, ice cream, and gardening supplies.
•
Omnivore Turnskins.
•
Regarding investigating Parliamentary Records.
•
First aid for those turning feral/going mad.
•
Regarding age-appearance differences, digital avatars, back-and-forth transformation, and what happens to a curse when it comes into the game.
•
Regarding incubus/succubus characters.
•
Are IC Inboxes and HMDs mandatory to have in your journal?
•
Selling shed dragon scales.
•
Instruments & Magic Classes.
•
Cleaning Dragons.
•
Refusing to bond, punishments for feral monsters, and bonds (but not Bonds).
•
Even more on Merrows and cures for the infected.
•
Coven official uniforms.
•
Catching the Cwyld.
•
Can you feel magic? Do dragons resist their own element?
•
Why drinking Witch's blood is Dangerous, even with Bonds.
•
More on Fae.
•
Monster food chain and legality of it.
•
More on Naga powers.
•
Adult fun in the entertainment and shopping districts.
•
Humans are not a Turnskin option.
•
The Coven's restricted book list.
•
Medication for mental illness.
•
Future monster options.
•
How to train your pantherhound.
•
Aefenglom runs on the honor system, don't abuse it: Going out of the city info.
•
Can the watches do emojis?
•
Magitech armament expenses. Also guns.
•
How does iron play with magic? Can you use a frying pan as a focus?
•
Penny dreadfuls and other horror stories.
•
Does your harpy want to build a nest? Look no further!
(
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ANSWERED QUESTIONS INDEX
• About species mixing and patterning/colors on Monsters.
• About character powers which aren't necessarily magical.
• About suitability criteria.
• About the IC repercussions of more Witches/Monsters in game, and OOC changes that might occur to encourage growth one way or the other.
• About characters who require telepathy or sign language to communicate.
• More specifics on Merrow.
• The appability of tabletop characters.
• Additional and optional additives on Monsters.
• For characters made of mana/magic, or who don't normally have a physical body.
• Regarding magic practitioners and tools.
• If Vampires are true undead, as in do characters die and become them.
• The applicability of MMO PCs.
• About treatment of physically disabled characters.
• On food, drinks, drugs, and medications in Aefenglom.
• Applicability of Somnus.
• If Toothless counts as a companion and about his breath.
• Clothing for Monsters.
• If characters are told if they're Monsters, and if they are informed about what kind.
• About the Bonding ceremony's vows.
• Characters learning necromancy and the legal repercussions.
• The effect of death on a Bond, and if Monster characters are able to speak when fully-shifted.
• About hybrids in the setting.
• Qilin Monster categorization.
• About talking familiars.
• About farms/farming in Aefenglom, dead animals, and if Vampires can feed on recently deceased animals.
• If Monsters get their corresponding perks/weaknesses upon arrival, or if they have to wait, and about shifted forms.
• If there could be plot development for a misguided mage.
• About 4th walling.
• If transformation/the change is always painful for Monsters.
• Applicability of the Lone Wanderer, steampunk Monsters, the Pip-Boy (and, in general, technology with a wide variety of capabilities including maps), and firearms.
• Clarification on Chimera parts.
• If there's a required/preferred page/html for Monster changes.
• If Monster changes are permanent once the setting is left.
• Clarifications on Nagas and the possibility of hydras.
• About eagle vision.
• On androids, some abilities, and how being electric may fair with their being Merrow.
• Creatures made of coins.
• The applicability of older appearances for younger-looking characters.
• About Salem and his shapeshifting.
• Clarification on 'verses and canon points.
• What happens when a character in a Bond drops.
• Extended information on Vampires, and if the Force is with you.
• About magic batteries and not-quite-familiars powered by them.
• About Kosmo and his teleportation abilities.
• Clarification on polybonds.
• If items will be regainable eventually.
• About the black market and Monster/Witch parts selling and harvesting.
• About network identification.
• About Mjolnir.
• Applicability of alien characters with age circumstances.
• Regarding apping from between canon appearances.
• Do monsters have initial telltale characteristics coming in?
• Regarding fashion in Aefenglom.
• Regarding organic healing abilities.
• Regarding the applicability of blind characters, how missing limbs/other parts of the body may function in regards to monster transformation, and the limitation of the Turnskin option.
• Regarding Fae traits in depth: Weaknesses, Illusion Magic, Blessed Items, Immunity to Enchantment, and Cocooning.
• Regarding full moons and shifting.
• About smashing mirrors and feral Monsters.
• Regarding various android/robot things: Super Strength, Scan Functions, Genitalia, and Hacking
• Regarding Chimaeras and Specific Takashi Shirogane (Voltron) Situation.
• Regarding familiars.
• Regarding the signatures/ids on the network, Peter Parker's web fluid, and glasses.
• Regarding banks in Aefenglom.
• More on Monster ferality.
• Regarding Undertale monsters, as well as the comfort of bipedal vs quadrapedal during shifts.
• The Coven's response to first time shifting.
• Cooking with Magic.
• Asthma, Tiny Characters, Vampire Looks and Soul/Emotion Regain.
• Information regarding the Cwyld found in the Coven's library.
• Using IC Inbox threads as AC.
• Living outside the city walls.
• On Conjuration: Things that don't exist within Geardagas and Food.
• How to know (ICly) that you're a witch/monster, and changes within the first month (not shifting).
• Regarding Alters (Fate).
• Warming relations with NPC Witches and Monsters: Can it be done?
• Harpies: Stronger than humans, weaker than other Monsters; Medical license for medical practices; Coffee: Does it exist?
• On life-supporting magic talismans and bags of holding.
• More on Merrows.
• Full length of a full moon, calming agitated Dragons, and what happens when a fire Dragon gets soggy.
• Setting up shop without proper registration.
• Sensing necromancy and age-preventing magic.
• Regarding "seeing souls/life force" for blind characters.
• Regarding theatres in Aefenglom.
• Regarding the existence of various ingredients, ice cream, and gardening supplies.
• Omnivore Turnskins.
• Regarding investigating Parliamentary Records.
• First aid for those turning feral/going mad.
• Regarding age-appearance differences, digital avatars, back-and-forth transformation, and what happens to a curse when it comes into the game.
• Regarding incubus/succubus characters.
• Are IC Inboxes and HMDs mandatory to have in your journal?
• Selling shed dragon scales.
• Instruments & Magic Classes.
• Cleaning Dragons.
• Refusing to bond, punishments for feral monsters, and bonds (but not Bonds).
• Even more on Merrows and cures for the infected.
• Coven official uniforms.
• Catching the Cwyld.
• Can you feel magic? Do dragons resist their own element?
• Why drinking Witch's blood is Dangerous, even with Bonds.
• More on Fae.
• Monster food chain and legality of it.
• More on Naga powers.
• Adult fun in the entertainment and shopping districts.
• Humans are not a Turnskin option.
• The Coven's restricted book list.
• Medication for mental illness.
• Future monster options.
• How to train your pantherhound.
• Aefenglom runs on the honor system, don't abuse it: Going out of the city info.
• Can the watches do emojis?
• Magitech armament expenses. Also guns.
• How does iron play with magic? Can you use a frying pan as a focus?
• Penny dreadfuls and other horror stories.
• Does your harpy want to build a nest? Look no further!